Environment Setup

C++ Sfml Game

Sfml

C++ Sfml Tutorial

The rule is that libraries that depend on other libraries must be put first in the list. Every SFML library depends on sfml-system, and sfml-graphics also depends on sfml-window. So, the correct order for these three libraries would be: sfml-graphics, sfml-window, sfml-system - as shown in the screen capture above. Jul 08, 2017  Technically I already made this, but I felt like I did a poor job, as many people commented with issues. So I decided to recreate it:) In this video, we set up SFML and CodeBlocks. DOWNLOAD.

Adding Sfml Library Dev C Free

Simple Tetris game with C/SFML library. Contribute to togomi/Tetris development by creating an account on GitHub. Oct 25, 2011 Unfortunately, graphics.h is a Borland specific library and cannot be used with Dev-C. Fortunately, a benevolent soul by the name of Michael Main has modified a BGI emulation library for Windows applications to be used under MinGW (and therefore Dev-C) which he has aptly named WinBGIm. The files we need are: graphics.h.

  1. Download SFML library from https://www.sfml-dev.org/download/sfml/2.5.1/

    • Visual C++ 15 (2017) - 32-bit
    • Unzip and save it to desired directory (eg. C:SFML-2.5.1)
  2. Create an empty Visual Studio Project

  3. Auto tune 8.1 1. Go to Project Property Page and Select All Configurations

    1. C/C++ > Additional Include Directories

      • Additional Include Directories: C:SFML-2.5.1.include
      • Tell Compiler where to find .hpp header files
    2. Linker > General

      • Additional Library Directories: C:SFML-2.5.1.lib
      • Tell Linker how to find SFML library files
    3. Linkder > Input

      • Add 5 modules(sfml-graphics.lib; sfml-window.lib; sfml-audio.lib; sfml-network-s.lib; sfml-system-s.lib) in Additional Dependencies
      • Can be found in https://www.sfml-dev.org/tutorials/2.5/start-vc.php
      • For Debug Configuration, add debug libraries by adding '-d' to library names
      • This is [Dynamic Linking], which means we have to copy .dll from /bin to project folder
      • For [Static Linking], integrate SFML libaries to executables
      • Change module name to static as well as dependencies listed in above link
      • Ex. sfml-graphics.lib -> sfml-graphics-s.lib, and winmm.lib; opengl32.lib; freetype.lib
      • Define SFML_STATIC in C/C++ > Preprocessor > Preprocessor Definitions
  4. Check if following code can be compiled and executed.

Coments are closed
Scroll to top